The “Ximista the Warrior” project is progressing slowly and I am looking for interested players to beta test the first level of the game.
The objective is to help me detect bugs, gameplay problems and slowdowns in the game.
To participate, just ask me at email@example.com and I will give you the link to the game.
Here are some special effects created with unity3D software.
I use a toon shader to get this look that I hope is original.
For my project Ximista the Warrior, I create various special effects including this smoke effect whose style is inspired by Japanese animation.
Here is a rendering test whose objective is to create dynamic lights on a 2D image.
This is a combination of shader and normalmap.
Below are some of the drawings I made in my spare time. Perhaps one day they will be part of an interactive webcomic strip…
Illustration of a scene from the Game of Thrones series drawn in Mischief software and integrated into Unity3D.
The rendering is created by speciphic shaders, and a mesh deformer.
Welcome to the website of Studio KrKr, a creative collective located in the south-west of France.
Here you will find most of our creations that cover a wide range of skills such as illustration, comic, 2D and 3D animation, programming and real-time 3D.
You will discover from time to time graphic experiments crossing the possibilities of various softwares and drawing as well as various tutorials.
Enjoy your reading.