Here are some special effects created with unity3D software.
I use a toon shader to get this look that I hope is original.
Collection of #unity3D #sfx
Style cartoon#gamedev #indiegame pic.twitter.com/EieGTRj71d— krys64 (@krysGeek64) 12 août 2017
Here are some special effects created with unity3D software.
I use a toon shader to get this look that I hope is original.
Collection of #unity3D #sfx
Style cartoon#gamedev #indiegame pic.twitter.com/EieGTRj71d— krys64 (@krysGeek64) 12 août 2017
For my project Ximista the Warrior, I create various special effects including this smoke effect whose style is inspired by Japanese animation.
Behind the scene : Toon shader + main animated texture + light ramp + rim texture + normal map = MAGIC !#unity3d #gamedev #indiegame #vfx pic.twitter.com/9usFeHtJ8h
— krys64 (@krysGeek64) 4 août 2017
Here is a rendering test whose objective is to create dynamic lights on a 2D image.
This is a combination of shader and normalmap.
Dynamic light test on a 2D image#unity3D #indiegame #gamedev #webcomic @mebiusbox2 pic.twitter.com/7pHXQhrZNF
— krys64 (@krysGeek64) 4 mars 2018